Resume

Creative 3D Artist specializing in digital sculpting, concept design, and high-fidelity visualization.

Summary

Jasper Mathy

Expressive 3D Artist with a strong background in Artistic 3D and Game Graphics Production. I specialize in translating abstract concepts and ideas into tangible 3D models.

I leverage my technical background to support the creative workflow of high-end art studios, bridging the gap between artistic vision and production reality.

  • Location: Mortsel - Antwerp

Education

Bachelor DAE Game Graphics Production

2019 – january 2024

Howest University of Applied Sciences, Kortrijk

  • Focused on conceptualization, digital realization, and integration of game assets.
  • Prepared for collaboration in cross-functional teams of artists and developers within a professional environment.

High school diploma multimedia

2017 - 2019

TSM - TECHNISCHE SCHOLEN MECHELEN, (BELGIUM)

  • Focus on graphic design, web development (front- & backend), and audiovisual production.

High school art education

2012 - 2018

ACADEMIE BEELDENDE KUNST, MORTSEL (BELGIUM)

  • Weekly training in various traditional art techniques and media.

Interests

  • Photography & Textures
  • 3D Printing & Prototyping
  • Indie Games & Game Jams
  • Digital Sculpting
  • Mountain Trekking
  • Skiing & Snowboarding
  • Podcasts & Film
  • Board Games & Magic the Gathering

Languages

  • Dutch
  • English
  • French
  • basic German

The Software Stack (Competencies)

  • 3D Modeling
  • Digital Sculpting
  • 3D Animation
  • Unreal Engine Blueprints
  • Rigging
  • Image Editing

Tools and Software 

  • 3DS Max, Blender, ZBrush, Unreal Engine, Maya, Adobe Substance Painter, Perforce, Git, Adobe Photoshop

Availability

3D Artist

Present

Available for Remote & Contract Work

  • Creating high-fidelity 3D props for digital media.
  • Focusing on the artistic aspects of the pipeline: Sculpting, Retopology for animation, and Texturing.
  • Delivering visual concepts and style frames for creative projects.

Professional Experience

DAE Internship & as employee

09/2023 – 08/2025

Studio Nick Ervinck, Belgium
Junior Concept Designer & 3D Artist, Studio Nick Ervinck (BELGIUM) Conceptualizing and creating contemporary 3D-printed Sculptures.

Worked at the studio for my end-of studies internship, got hired and kept working as a 3D Design Assistant.

  • Digital Sculpting: Modeled complex, organic structures and aesthetic variations using ZBrush and 3ds Max, focusing purely on form, composition, and visual impact.
  • Creative Collaboration: Worked directly with the lead artist to explore new design languages, translating 2D sketches and abstract ideas into 3D volumetric studies.
  • Visualization: Created high-quality digital renders to visualize potential art installations, helping to determine color palettes and material choices before any production began.
  • Asset Library: Assisted in building and maintaining a digital library of 3D elements (corals, mutations, organic textures) for use in future artworks.

Project team member

Fall and winter 2022

HOWEST UNIVERSITY OF APPLIED SCIENCES, KORTRIJK (BELGIUM)

Developed a small horror game, Project Rewrite, in a 6-person team. The Game can be found on itch.io : project-rewrite Made 3D-assets, player rig and animations, in-world sequences and assisted in the creation of the environment.

Spring 2022

HOWEST UNIVERSITY OF APPLIED SCIENCES, KORTRIJK (BELGIUM)

Developed the couch-pvp game, Furnace Feeders, in a 5-person team. The Game can be found on itch.io : furnacefeeders Made 3D-assets and assisted programmer with node-based c++ coding

Youth movement leader

2018 - 2019

KSA, Mortsel (BELGIUM)

Volunteered as a youth movement leader at KSA Mortsel.

Organised and ran activities for children with other volunteers every saturday afternoon.